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July 21, 2006
New GURPS Advantage
For those of you that don't know GURPS, this will be complete gibberish.
I would like to suggest the use of a new GURPS Advantage.
Precognitive Character Generation 15pts
The first 10 points are the true cost of this advantage. The GM then gets to pick where the last 5 points are spent for you, based on what is planned for the campeign and your character will ***REALLY*** ***NEED*** to be able to do! This is deeper than the GM specifying that everyone needs to be able to swim and ride horseback, this is for selecting something that you will DESPERATELY need later on. Yes, you can just guess and not waste a huge 10 points. But then again, maybe you wasted all 15 of those points instead of getting that skill in advanced potterymaking that will enable you to save the whole town AND campeign 3 months down the road.
Posted by paul at July 21, 2006 10:21 AM